500 Scary Scenes from ALL Video Games
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385. Armageddon (Ultima Underworld)
[MEDIA=youtube]1MgbbCN97pc[/MEDIA]
Late in the game, you will learn a spell called "Armageddon." If ignorance or morbid curiosity leads you to actually casting the spell, you will suddenly find every interactable object in the game permanently destroyed. That means all characters, creatures, items, equipment, doors, switches and stairwells will vanish forever, leaving you utterly alone in a dark and barren cave until you either starve to death or quit the game.
[MEDIA=youtube]1MgbbCN97pc[/MEDIA]
Late in the game, you will learn a spell called "Armageddon." If ignorance or morbid curiosity leads you to actually casting the spell, you will suddenly find every interactable object in the game permanently destroyed. That means all characters, creatures, items, equipment, doors, switches and stairwells will vanish forever, leaving you utterly alone in a dark and barren cave until you either starve to death or quit the game.
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386. Jason kills someone (Friday the 13th, 1986)
[MEDIA=youtube]IYcPw5MG1JE[/MEDIA]
This game was released for the Commodore 64 and a couple other platforms in 1986. In it, you must attempt to protect your friends from Jason, who is disguised as one of them. The game world is large and has a lot of indoor and outdoor areas, and your friends are wandering all over the place like idiots. Occasionally Jason will find one of them and murder them, resulting in a startling, shrill scream. (For an example, see 5:15 in the video above.) The scream can come out of nowhere, and is especially jarring since the game's music is unfittingly soothing public domain crap.
Even better: when you find the body of one of your friends, there's a chance you'll be treated to this sight:

[MEDIA=youtube]IYcPw5MG1JE[/MEDIA]
This game was released for the Commodore 64 and a couple other platforms in 1986. In it, you must attempt to protect your friends from Jason, who is disguised as one of them. The game world is large and has a lot of indoor and outdoor areas, and your friends are wandering all over the place like idiots. Occasionally Jason will find one of them and murder them, resulting in a startling, shrill scream. (For an example, see 5:15 in the video above.) The scream can come out of nowhere, and is especially jarring since the game's music is unfittingly soothing public domain crap.
Even better: when you find the body of one of your friends, there's a chance you'll be treated to this sight:

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387. Black Elebits (Elebits)
Because nothing made me jump quite like these suckers. Coming in as the fastest projectile in the game these creatures are the one thing you don't want to pick up. If you hit it with your capture gun it will roll up into a spiky ball and fly at you giving only a few moments to get out of the way before you take damage from it. If you hit it expecting a rare Pink Elebit or if you're aiming at a crowd seeing this hurtle at you is not what I would call pleasant. There are also bigger versions, but their size and color make them easier to avoid. These are worse because you will always hit them on accident and you'll never see them coming. At least it's cute normally?
Because nothing made me jump quite like these suckers. Coming in as the fastest projectile in the game these creatures are the one thing you don't want to pick up. If you hit it with your capture gun it will roll up into a spiky ball and fly at you giving only a few moments to get out of the way before you take damage from it. If you hit it expecting a rare Pink Elebit or if you're aiming at a crowd seeing this hurtle at you is not what I would call pleasant. There are also bigger versions, but their size and color make them easier to avoid. These are worse because you will always hit them on accident and you'll never see them coming. At least it's cute normally?
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388. The kid in the dumpster. (Police Quest: Open Season)

The Police Quest games was a series of point-and-click adventures by Sierra where you play as a homicide detective. The first trilogy, while having no shortage of mature themes or dead bodies, wasn't especially gritty or graphic. How does the fourth game in the series begin? You find the bullet-ridden corpse of a 6-year-old boy in a dumpster.

The Police Quest games was a series of point-and-click adventures by Sierra where you play as a homicide detective. The first trilogy, while having no shortage of mature themes or dead bodies, wasn't especially gritty or graphic. How does the fourth game in the series begin? You find the bullet-ridden corpse of a 6-year-old boy in a dumpster.
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389. Game Over (Lion King 5)
[MEDIA=youtube]wuSgevd1EwY[/MEDIA]
Getting a game over in Lion King 5 (which, as you may have guessed, is a crappy bootleg NES game) results in a short sequence showing one of the three main characters committing suicide. Timon and Pumbaa's suicides are somewhat humorous, but Simba just flat out hangs himself.
[MEDIA=youtube]wuSgevd1EwY[/MEDIA]
Getting a game over in Lion King 5 (which, as you may have guessed, is a crappy bootleg NES game) results in a short sequence showing one of the three main characters committing suicide. Timon and Pumbaa's suicides are somewhat humorous, but Simba just flat out hangs himself.
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390. First-person sequences (Jurassic Park Interactive)

Jurassic Park Interactive was a terrible minigame-based game for the 3DO. Some of the missions you'd get sent on would be first-person exploration sequences. Movement is difficult, the rooms are dark and drab, unnerving piano music plays in the background, and you're being hunted by awkwardly-moving 2D raptors. Should one of them catch you, you'll be treated to a bloodcurdling scream as it kills you. (For a demonstration, skip to about 9:00 in this video.)

Jurassic Park Interactive was a terrible minigame-based game for the 3DO. Some of the missions you'd get sent on would be first-person exploration sequences. Movement is difficult, the rooms are dark and drab, unnerving piano music plays in the background, and you're being hunted by awkwardly-moving 2D raptors. Should one of them catch you, you'll be treated to a bloodcurdling scream as it kills you. (For a demonstration, skip to about 9:00 in this video.)
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395. The Robots (Midnight Rescue)
The basic plot of this is that the Master of Misschief wants to make the school disappear. Sadly, I do not have a picture of the robots in the Windows version - because the higher quality sprites make them look creepier.
Btw, the robots will throw disappearing paint on you if you get it wrong.

The basic plot of this is that the Master of Misschief wants to make the school disappear. Sadly, I do not have a picture of the robots in the Windows version - because the higher quality sprites make them look creepier.
Btw, the robots will throw disappearing paint on you if you get it wrong.
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396. Lucifer (46 Okunen Monogatari: The Shinka Ron)

In this Japan-only predecessor to E.V.O.: Search for Eden, the main villain is none other than Lucifer, who for some reason is a hot babe. She is responsible for most of the bad things that happen during the course of the game, such as sending the meteors that killed off the dinosaurs, and eventually she even blows up the moon. You finally come face-to-face with her at the end of the game, where she transforms into... this.


In this Japan-only predecessor to E.V.O.: Search for Eden, the main villain is none other than Lucifer, who for some reason is a hot babe. She is responsible for most of the bad things that happen during the course of the game, such as sending the meteors that killed off the dinosaurs, and eventually she even blows up the moon. You finally come face-to-face with her at the end of the game, where she transforms into... this.

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398. Mt. Katatsumuri (Persona 2: Innocent Sin)
If you choose to detour rather than barge in here, you will need to follow a series of animal trails through the forest in a Lost Woods-like map in the mountains. When you enter the forest, you hear an ambient version of one of the game's recurring musical themes setting the tone. You read a billboard, which I can't find transcribed anywhere online but which tells a story that basically goes:
[quote="Story of Mt. Katatsumuri]The forests on Mt. Katatsumuri are haunted by the spirits of children who got lost in the woods and died there. The children's spirits remain lost in the mountains"]
The story is obviously there as a parallel to one of the main events of the game's story, but it's a really sad and creepy legend. Walking through this spooky haunted forest and following the effigies placed by a dead monk who was cursed by the same dead children he spent his life trying to save..... it kind of gave me chills.
If you choose to detour rather than barge in here, you will need to follow a series of animal trails through the forest in a Lost Woods-like map in the mountains. When you enter the forest, you hear an ambient version of one of the game's recurring musical themes setting the tone. You read a billboard, which I can't find transcribed anywhere online but which tells a story that basically goes:
[quote="Story of Mt. Katatsumuri]The forests on Mt. Katatsumuri are haunted by the spirits of children who got lost in the woods and died there. The children's spirits remain lost in the mountains"]
The story is obviously there as a parallel to one of the main events of the game's story, but it's a really sad and creepy legend. Walking through this spooky haunted forest and following the effigies placed by a dead monk who was cursed by the same dead children he spent his life trying to save..... it kind of gave me chills.
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