What PC Game Are You Currently Playing?
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- Shane
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Tropico 4 is now my 7th most played Steam game and will top out in the top 5. For $6, I'm very pleased. I understand it's pretty similar to 3, although that one is still in my backlog. Haven't tried Tropico 5 yet. I know if I buy it, they're just going to release more and more DLC. I'm going to wait a couple years for a bundle.
Competition is a good thing. It's a chance to crush people.
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Tropico 3 and 4 are basically the same game unless you have the latter's DLC. It's only worth upgrading during a significant sale.
From what I've heard, T5 tries a bit harder to be different, but doesn't succeed in forcing you to play differently. The era-by-era foreign superpower interactions seemed like they were just 4's system with occasional resets.
From what I've heard, T5 tries a bit harder to be different, but doesn't succeed in forcing you to play differently. The era-by-era foreign superpower interactions seemed like they were just 4's system with occasional resets.
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Can't go letting the Nintendo forum have the only active version of this thread, nope.
^Invisible is great. Strategy games seem to do the best on the early access model - both that and Endless Legend went from unremarkable to brilliant in their time on it. I just wish the ending to Invisible hadn't been exactly the same as everything else in that storytelling genre. The last mission was actually really well done, but the actual ending would have struggled to be less interesting.
Right now I'm working on XCOM 2 and Infinifactory while dabbling in Rocket League on the side. XCOM is great on a mission-to-mission basis, but the campaign lacks the oppressive urgency of Enemy Unknown/Within. In that game, you were going to lose countries unless you made a point of doing the story missions quickly - keeping the panic down everywhere simply wasn't possible otherwise, and that forced a lot of difficult decisions about where and when to fight. In this game, your advisers claim that the doom counter "cannot be stopped, only delayed", but taking progress of it isn't difficult at all, and there's no equivalent to the panic meters to force you to move along or go bankrupt. The RNG is also continually frustrating - it's still a good game, but I think they could have learned a lot from the deterministic, act-or-die mentality of Invisible.
Infinifactory is something I should've played way before now. Optimization is its own joy, and this game is nothing but that.
Rocket League is my first foray into a live multiplayer game in ages, (vs leaderboard-based) and I am disappointed in humanity now that I know middle schoolers farting into microphones and calling everyone slurs are a real, common thing and not just a strawman. It just added player reporting, thankfully.
^Invisible is great. Strategy games seem to do the best on the early access model - both that and Endless Legend went from unremarkable to brilliant in their time on it. I just wish the ending to Invisible hadn't been exactly the same as everything else in that storytelling genre. The last mission was actually really well done, but the actual ending would have struggled to be less interesting.
Right now I'm working on XCOM 2 and Infinifactory while dabbling in Rocket League on the side. XCOM is great on a mission-to-mission basis, but the campaign lacks the oppressive urgency of Enemy Unknown/Within. In that game, you were going to lose countries unless you made a point of doing the story missions quickly - keeping the panic down everywhere simply wasn't possible otherwise, and that forced a lot of difficult decisions about where and when to fight. In this game, your advisers claim that the doom counter "cannot be stopped, only delayed", but taking progress of it isn't difficult at all, and there's no equivalent to the panic meters to force you to move along or go bankrupt. The RNG is also continually frustrating - it's still a good game, but I think they could have learned a lot from the deterministic, act-or-die mentality of Invisible.
Infinifactory is something I should've played way before now. Optimization is its own joy, and this game is nothing but that.
Rocket League is my first foray into a live multiplayer game in ages, (vs leaderboard-based) and I am disappointed in humanity now that I know middle schoolers farting into microphones and calling everyone slurs are a real, common thing and not just a strawman. It just added player reporting, thankfully.
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^Would you believe that's exactly what I'm doing? I've got 48% of the Scottish territories and Mercia from England, because they managed to unify in 1150. It would've ruined me except for the fact that I've been Cathar since my first character, so I can just Holy War them every time they have a rebellion or go to war.
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Unfortunately I just lost a chance to take all of England. I had a claim, but didn't have enough forces to take advantage of it. I almost got to the point where I felt confident enough to attack, but then the King of England died and his successor was strong enough that I couldn't press the claim.
"Ahh! After 10,000 years, I'm free! It's time to conquer VGF!"
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I've just been lucky the HRE and Byzantium having civil wars every two years and Aquitaine also being heretic has been enough to keep France, the HRE, and the Pope off me. Nobody ever helps England defend the faith except Norge, and Norge is useless.
Scotland and England were almost a problem with Holy Wars when I was still unifying Eire, but I just immediately abandoned heresy every time they started a war. At the time the Cathar/Catholic mix was even enough to not totally ruin my support, and the AI apparently isn't prepared for you to do that three rulers in a row.
Scotland and England were almost a problem with Holy Wars when I was still unifying Eire, but I just immediately abandoned heresy every time they started a war. At the time the Cathar/Catholic mix was even enough to not totally ruin my support, and the AI apparently isn't prepared for you to do that three rulers in a row.
- Shane
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I tried Crusader Kings II. Then I realized I'm going to need to set aside a good amount of uninterrupted time just to get through the tutorial, which I suppose shouldn't surprise me for a Paradox game.
In the meantime, I started Holy Potatoes! A Weapon Shop?!, which is what it says on the tin. Never heard of it but grabbed it in a Humble Bundle the other day.
In the meantime, I started Holy Potatoes! A Weapon Shop?!, which is what it says on the tin. Never heard of it but grabbed it in a Humble Bundle the other day.
Competition is a good thing. It's a chance to crush people.
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