FF12 Question

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ZeldaGirl
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#21

Post by ZeldaGirl » Sun Oct 26, 2008 4:56 pm

^Stereotypes? How?

I'd say more 'archetypes' (less negative connotation), but most characters ARE archetypes; it's the way that they are fleshed out that makes them unique, rather. Most FF games have formulaic ways of creating characters, but most have a few things that make them individual from the rest.

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#22

Post by Rainbow Dash » Sun Oct 26, 2008 5:25 pm

SERIOUS MAFIA PRO wrote:they like boring jrpgs
hello mr. croshaw how are you today

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#23

Post by Crazyswordsman » Sun Oct 26, 2008 8:04 pm

ZeldaGirl wrote:^Stereotypes? How?

I'd say more 'archetypes' (less negative connotation), but most characters ARE archetypes; it's the way that they are fleshed out that makes them unique, rather. Most FF games have formulaic ways of creating characters, but most have a few things that make them individual from the rest.
A lot of the characters from FFX, and I've said this before, seem very much like characters from Breath of Fire II, as does the plot.

And I just don't like archtypes. The cold, reserved girl, the knowledgeable guru, the bubbly ditz, it seems every game has them. I like characters that are more original, and to a lesser extent, are funny, or are characters who seem to turn on you and become an enemy or an ally. -CSM

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#24

Post by Rainbow Dash » Sun Oct 26, 2008 8:32 pm

I don't think it's possible for there to NOT be archetypes anymore.

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#25

Post by heh » Sun Oct 26, 2008 8:47 pm

Chunky Kong12345 wrote:I don't think it's possible for there to NOT be archetypes anymore.
you can have really cool spins on archtypes tho

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#26

Post by Crazyswordsman » Sun Oct 26, 2008 9:08 pm

Or, you could just do what Itoi-san did and take RPGs in a completely different direction. -CSM

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#27

Post by Valigarmander » Sun Oct 26, 2008 9:18 pm

This neat graph shows why many people don't like many newer Final Fantasies.

Image

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#28

Post by Crazyswordsman » Sun Oct 26, 2008 11:01 pm

^To be fair to Vaan, by FFTA2 he gets into an outfit that isn't, well, effeminate. -CSM

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#29

Post by Perrin Aybara » Mon Oct 27, 2008 12:48 am

And even still, Vaan still sucks.-jay

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#30

Post by Tonberry2k » Mon Oct 27, 2008 2:30 am

Needs more zippers.
-T2K

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#31

Post by Apiary Tazy » Mon Oct 27, 2008 9:26 am

I see what you did there.

You forgot the fema-

....

damn it.

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#32

Post by Crazyswordsman » Tue Nov 11, 2008 12:56 am

On a more serious note.

I finally beat stupid Zodiark and his stupid Darkja which stupidly insta-KOs the party. -CSM

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#33

Post by ZeldaGirl » Tue Nov 11, 2008 3:10 am

^I remember him. Yeah, he took me a while to beat too... :/

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#34

Post by heh » Tue Nov 11, 2008 12:56 pm

Crazyswordsman wrote:On a more serious note.

I finally beat stupid Zodiark and his stupid Darkja which stupidly insta-KOs the party. -CSM
i'm pretty sure this entire topic was serious.

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#35

Post by X-3 » Tue Nov 11, 2008 1:29 pm

Perrin Aybara wrote:And even still, Vaan still sucks.-jay
Ditto. By the time you get him on your party, your team is probably many levels above him.

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#36

Post by Crazyswordsman » Tue Nov 11, 2008 11:54 pm

Hell Wyrm was the opposite of Zodiark. While Zodiark was hard but short, Hell Wyrm was easy but long as hell (bad pun intended) (Stop immunity + usual gambits = you win this fight). -CSM

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#37

Post by ZeldaGirl » Wed Nov 12, 2008 2:22 am

Hell Wyrm = fine.


Yiazmat, however... >_>

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#38

Post by Crazyswordsman » Wed Nov 12, 2008 11:11 pm

^I'm gonna take a break until I have some time, then I'm gonna do a run at Omega (I don't want to even THINK about the Great Crystal unless I have at least five hours to spare, which won't be for a long time considering my jam-packed schedule). After I beat Omega, I'm gonna try Yiazmat. Hell Wyrm took about 45 minutes, so I'm expecting about 6+ hours for Yiazmat. I'm gonna need an entire weekend for Yiazmat. -CSM

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#39

Post by X-3 » Wed Nov 12, 2008 11:22 pm

Wait...secret bosses in 12 take that long?

That's...pretty damn awesome, I suppose. Depends on which way you look at it.

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#40

Post by Crazyswordsman » Wed Nov 12, 2008 11:28 pm

1 million, 8 million, and 52 million HP for Omega, Hell Wyrm, and Yiazmat respectively (actually Hell Wyrm has about 170k HP but has like about 50 lives or something (he loses a life when he loses all his HP and I think when he loses a life you can save and reset and you can go back and he won't have his lost lives back, but I didn't have to do this). -CSM

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