Nintendo and competitive Smash.

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Nintendo and competitive Smash.

#1

Post by VG_Addict » Tue Feb 18, 2020 8:48 pm

What do you think of Nintendo's decision to not support the competitive Smash scene? I've heard Nintendo has actively tried to sabotage Smash's success. How have they done that?

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Re: Nintendo and competitive Smash.

#2

Post by DarkZero » Tue Feb 18, 2020 9:48 pm

Well for one they tried to block Melee from being at EVO in 2013, and their intimidating legal presence is what causes mods like Project M to shut down. Even when they do sponsor tournaments, the prize pool is generally still funded by admission fees and other grassroots support (and all it really accomplishes is having Nintendo's name on stream).

Generally when Nintendo actually sponsors a tournament for Smash, it tends to be their own weird house rules like the Smash Invitational in 2018 that aren't representative of how competitive players actually play the game. I guess it's got more wide appeal or whatever, but it's considerably doing its own thing instead of being part of a community standard of tournament operation.

As for Melee: I'm honestly against having Nintendo at Melee tournaments at all because I think things like UCF and Slippi are actually really good for the scene and Nintendo being Nintendo would undoubtedly not let that fly.

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Re: Nintendo and competitive Smash.

#3

Post by CaptHayfever » Tue Feb 18, 2020 11:16 pm

They definitely haven't sabotaged the success of the game. I definitely get a vibe from Sakurai that he's annoyed by the volume* of "competitive" players sorta overwhelming & choking out everyone else who wants to play the game other ways.

*I don't mean amount, I mean loudness.

And remember, "I'm-a Luigi, number one!"

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Re: Nintendo and competitive Smash.

#4

Post by Calamity Panfan » Tue Feb 18, 2020 11:36 pm

It'd be nice for Nintendo to support the Ultimate scene more, but I agree with DZ that them trying to do anything with the Melee scene after all these years would probably be a disaster.

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Re: Nintendo and competitive Smash.

#5

Post by I REALLY HATE POKEMON! » Wed Feb 19, 2020 2:52 am

CaptHayfever wrote:
Tue Feb 18, 2020 11:16 pm
They definitely haven't sabotaged the success of the game. I definitely get a vibe from Sakurai that he's annoyed by the volume* of "competitive" players sorta overwhelming & choking out everyone else who wants to play the game other ways.

*I don't mean amount, I mean loudness.

And remember, "I'm-a Luigi, number one!"
I've never understood such sentiments. What does it mean that competitive players choke out non-competitive players? Most casuals probably don't even know anything about the competitive aspect.

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Re: Nintendo and competitive Smash.

#6

Post by CaptHayfever » Wed Feb 19, 2020 10:17 am

It's not a sentiment; it's an observation. A very vocal minority contingent insists upon exclusively playing tourney rules, some to the extent of refusing to touch WoL because it's based on special rulesets. This affects online matchups & offline casual matches.

And remember, "I'm-a Luigi, number one!"

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Re: Nintendo and competitive Smash.

#7

Post by Marilink » Wed Feb 19, 2020 11:22 pm

hey now, my refusal to touch WoL isn’t because of special rule sets, I refuse to touch WoL because it’s a steaming garbage pile of shallow un-fun gameplay

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Re: Nintendo and competitive Smash.

#8

Post by X-3 » Thu Feb 20, 2020 12:25 am

WoL is okay but much longer than it needs to be and the difficulty curve is kind of weird. (all of the infamous hard fights are before Galleom) I liked the Castlevania and Zelda areas and I appreciate all the little references in the fights though.

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Re: Nintendo and competitive Smash.

#9

Post by CaptHayfever » Thu Feb 20, 2020 12:38 am

^^Then I'm not talking about you. ;)

^Ehh. There's some hard stuff in the Dark Realm, & the boss rush is no picnic.

And remember, "I'm-a Luigi, number one!"

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Re: Nintendo and competitive Smash.

#10

Post by DarkZero » Thu Feb 20, 2020 12:55 am

i liked world of light but i also associate it with the honeymoon phase of ultimate's life where the game was still new and exciting. i definitely think it dragged on way too long (but i guess if you have that many spirits in the game, ehhh)

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Re: Nintendo and competitive Smash.

#11

Post by Apollo the Just » Fri Feb 21, 2020 5:45 pm

WoL was so bad i gave away my copy of smash u to a rando on twitter

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Re: Nintendo and competitive Smash.

#12

Post by Calamity Panfan » Fri Feb 21, 2020 5:54 pm

more like world of "this bites"

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Re: Nintendo and competitive Smash.

#13

Post by steeze » Fri Feb 21, 2020 6:06 pm

Nintendo doesn't give a single solitary about anything that's not going to make them money. They don't have their fingers on the pulse of the west. They never will. They really remind me of Apple. Minus the yearly revenue.

They just figure people will keep buying different games with the same recycled characters. So far they aren't wrong.

Sorry if this hurts anyone's feelings I like Nintendo but I'm so over it.

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Re: Nintendo and competitive Smash.

#14

Post by CaptHayfever » Fri Feb 21, 2020 6:30 pm

steeze wrote:
Fri Feb 21, 2020 6:06 pm
They really remind me of Apple.
Except Nintendo charges less for underpowered hardware instead of more. ;)

And remember, "I'm-a Luigi, number one!"

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Re: Nintendo and competitive Smash.

#15

Post by VG_Addict » Fri Feb 21, 2020 6:31 pm

I mean, people don't really play Smash Bros for its story mode, unless they need to unlock stuff.

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Re: Nintendo and competitive Smash.

#16

Post by Calamity Panfan » Fri Feb 21, 2020 6:34 pm

I think AJ just literally said he plays Smash Bros. for its story mode.

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Re: Nintendo and competitive Smash.

#17

Post by steeze » Fri Feb 21, 2020 6:42 pm

CaptHayfever wrote:
Fri Feb 21, 2020 6:30 pm
steeze wrote:
Fri Feb 21, 2020 6:06 pm
They really remind me of Apple.
Except Nintendo charges less for underpowered hardware instead of more. ;)

And remember, "I'm-a Luigi, number one!"
LOL Facts. Definitely don't deserve this phone bill that I received for the 11.

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Re: Nintendo and competitive Smash.

#18

Post by Apollo the Just » Fri Feb 21, 2020 6:43 pm

^^ it's not my fault that Smash has a really fun engine but just 1v1 matches get boring, ok

it's not my fault that melee adventure and smash SSE kick absolute ass and smash 4 and smash ultimate are super lame by comparison because they expect me to just fight things and be entertained
Last edited by Apollo the Just on Fri Feb 21, 2020 6:44 pm, edited 1 time in total.

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Re: Nintendo and competitive Smash.

#19

Post by Calamity Panfan » Fri Feb 21, 2020 6:44 pm

i didn't say you were wrong i love subspace

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Re: Nintendo and competitive Smash.

#20

Post by Marilink » Fri Feb 21, 2020 6:50 pm

Sakurai’s reasons for dropping SSE-style single player from 4 and Ultimate are baffling and upsetting

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