Metroid Origins - A polished fan-game!

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Metroid Origins - A polished fan-game!


Post by Deepfake » Wed Mar 20, 2019 6:25 am

This looks pretty slick, even if it's not a full-size game. Coming from a person with the handle Hackmi over on the Metroid Construction Forums, their words on the subject were:
Hello, my name is Hackmi.
Metroid Origins is my project that I have worked on with the help of "Martyn," a programmer, various people for sprites but the most active members being myself and Ocin. This game has been developed in MEngine a Super Metroid Engine with refined Physics and a much more detailed and extensively animated Samus sprite set. MEngine was made by Physix/Ararrararara.
Less about me more about the game:
Metroid Origins was made possible once I was handed over some art from "Corey Annis" (the legend). We combined AM2R ai into MEngine and some other changes.
Set on an alternate reality (yes I'm a lazy story writer) where Metroid 2 hasn't happened yet. A researcher ship was instructed to take data from the planet SR-388. Within 2 days all communication is lost. Samus Aran is sent in to see what has happened to them, if there is a threat she must wipe it out.
The rest goes like Metroid 2, except it'll take you about 20 minutes to complete XD, I attempted to make it possible with minimum powerups for experienced players.
The game features:
3 Areas. 2 boss variations, original music (soon trust me lol), brand new game mechanics, a refined engine made in Game Maker Studio, overdetailed environments and lots of custom artwork.

Hackmi, Physix, Martyn, Ocin, Shmegleskimo, VR, IE, Altair, FierceFalcoN...list goes on to be updated later.

Download: ... gBQc6P4Qv3
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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Re: Metroid Origins - A polished fan-game!


Post by Valigarmander » Wed Mar 20, 2019 9:44 am

Looks pretty cool. The engine is very impressive.

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Re: Metroid Origins - A polished fan-game!


Post by steeze » Wed Mar 20, 2019 9:51 am

It's shockingly clean looking and smooth. Be curious to see it fully finished.
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Re: Metroid Origins - A polished fan-game!


Post by I REALLY HATE POKEMON! » Wed Mar 20, 2019 9:42 pm

Seems pretty good, level design is solid. A lot of indie games don't make areas feel organic but this does.

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Re: Metroid Origins - A polished fan-game!


Post by Some Random Guy » Wed Feb 19, 2020 7:01 pm

Great game! but for some reason, when i got the varia suit and gravity suit, the palette/sprites remained the same

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