
So I recently downloaded this little game, apparently from the same folks who made Mutant MUDDS. It's deeply Metroid inspired and yet has its own polished traits and interpretations, probably my favorite of which happens to be that rather than gain new weapons, the player receives modular weapon upgrade cores which can be slotted into a variety of optional changes to how the default beam works. These upgrades include one which can cause the beam to move in a sine-wave, a scatter shot, more frequent firing, faster projectiles, and more powerful projectiles. Various unique and familiar mobility enhancements unlock access to new routes and challenges in fairly non-linear settings, and the player can travel between four different planets by returning to his ship.
The only weak point, I would say, is in the music, which leaves me wishing for a proper sound track. While the sounds and instrumentation are not particularly irritating, it can feel sparse and lack direction at times, and the mood sometimes does seem at odds with the game, but those occasions were only a matter of my choosing to focus on the music which otherwise tends to sit comfortably in the background.
If you're feeling like having a quick romp through an alternate take on what is clearly an homage to Metroid, I'd suggest you give it a shot. It's available on 3DS, Wii U, Switch, Steam/Windows, PS4, and PSVita